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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Alpha Brawl
Image from Wizards.com

Alpha Brawl
Dark Ascension

Reviewed April 9, 2012

Constructed: 2.45
Casual: 3.20
Limited: 3.40
Multiplayer: 3.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 


David Fanany

Player since 1995

Alpha Brawl

I would probably give this card a good review just for the art and for how awesomely said art ties into the rules text's use of the new "fight" terminology. Considering that it's also a pretty effective way to destroy every creature somebody controls, or to wreak havoc on a multiplayer table, or run the store out of dice and other things you use as -1/-1 counters when the first creature targeted has wither or infect, I'm going to give it an even better review. Wait - I think I just did!

Constructed: 2/5
Casual: 3/5
Limited: 4/5
Multiplayer: 3/5


Paul

Welcome back readers todays card of the day is Alpha Brawl an expensive red sorcery. In standard and extended and modern I don’t foresee this card making much of a splash, eight mana is a lot when it doesn’t automatically win you the game or come close in the case of cards like Cruel Ultimatum. People who are looking for board wipes can look at the traditional variety as just killing all opponents creatures is seldom relevant and even in red cards like Blasphemous Act are available making this card look big and powerful but simply not suited for constructed including legacy and vintage as well. In casual and multiplayer this card however is quite powerful as a political tool that tool being a sledgehammer used to disable the most dangerous persons board position. In limited its pretty expensive but a bomb none the less. Overall a powerful casual and multiplayer tool not really suited for constructed tables but kitchen tables.
 
Constructed: 1.0
Casual: 3.0
Limited: 3.0
Multiplayer: 3.0

Michael "Maikeruu" Pierno

Today's card of the day is Alpha Brawl which is an eight mana Red that has target creature an opponent controls deal damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to the first creature.  This may sound good in theory, but eight mana for a one-sided Wrath of God is too slow for most formats and kind of situational to be better than other burn options.  Overall this doesn't have much place in Constructed decks and isn't likely to see serious play.
 
For Limited eight mana with only two of a specific color isn't an unreasonable cost and the potential to clear an opponent's side of the board in the later stages of the game is well worth considering.  This breaks stalemates like few other cards can and turns a losing situation into a likely win if the opponent is threatening with a mass of creatures.  As a bomb and removal this is an easy first pick in Booster despite not having much flexibility and a Sealed pool with this should strongly consider using Red as either the secondary or primary color.
 
 
Constructed: 2.5
Casual: 2.5
Limited: 4.0
Multiplayer: 2.5

John
Shultis
Phoenix
Gaming

       Welcome to a new week of card of the day reviews. Hope everyone had a great weekend. Today we kick off the week with a look at Alpha Brawl from Dark Ascension. Alpha Brawl is a rare red sorcery that costs six generic and two red mana. Alpha Brawl says target creature deals damage equal to its power to each other creature its controller controls, then those creatures deal damage equal to their power to it.

       If only Alpha Brawl was not eight mana, I would love it. Sure, it’s a board wipe, but by that time, your probably almost dead anyways. And I mean sure, hope that there it a creature with infect or death touch somewhere in there, but man, if indeed there was one with lifelink, you could help out your opponent more than you. But, then again, should your own things be indestructible (Elspeth‘s Emblem) and even one of them have lifelink (or all of them if one has it with Celestial Convergence) then it would definitely be worthwhile to hit your own things with Alpha Brawl.

      As I said, a decent card, just a shame it costs so much. Likely only going to see play in severe mana ramp decks.
 
Limited: 2/5
Casual: 2/5
Constructed: 3/5
Multiplayer: 2/5

BMoor Alpha Brawl

For the record, creatures don't get put into a graveyard in the middle of a spell resolving. That means that any creatures the "alpha" kills will get to deal their damage back to it. It also means that as long as your chosen opponent has more than two creatures, the odds of any of them surviving this is quite slim. Really, it's a one-player Blashphemous Act, without the "affinity for creatures". Except it doesn't target a player, it targets a single creature. Usually you want to target the biggest creature, but watch out! A single sac outlet could stymie this spell, downgrading it to a very expensive kill spell.

Constructed- 4
Casual- 4.5
Limited- 4.9
Multiplayer- 4

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