Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Columnists
Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
IQ
Aburame Shino
Rare Hunter
Tim Stoltzfus
WiCkEd
Judge Bill's Corner


Trading Card
Game

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports


Other
Color Chart
Book Reviews
Online Play
MTG Links
Staff



This Space
For Rent

Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!


Image from Wizards.com

Abrupt Decay
- Return to Ravnica

Reviewed November 5, 2012

Constructed: 4.30
Casual: 4.10
Limited: 4.10
Multiplayer: 3.90

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Abrupt Decay

This card sort of reminds me of Putrefy, Mortify, Wreak Havoc, and Wrecking Ball from the first Ravnica set-- it was a sort of subtheme of spells that could destroy one of two permanent types. Abrupt Decay can destroy any permanent type-- except lands. Since the game of Magic has gained a permanent type since the last time we were on Ravnica, that makes Abrupt Decay a pretty sweet card... except for its drawback. It only hits cards with CMC 3 or less. So it won't be taking out any Dragons any time soon, and it can take out Jace 1.0, but not Jace 2.0 or 3.0. That's still a pretty wide selection of potential targets. Every deck needs cards it can play on turn one, but not every deck needs an eight-drop. Three or less is likely to include about half of most people's decks. Possibly more against aggro decks. I can't really imagine anyone running a deck that doesn't have at least one target for this.

I'd say Abrupt Decay's biggest drawback isn't the fact that it can't hit cards that cost four or more. It's the fact that it costs black and green mana, which pretty much locks you into Golgari. See, Ravnica's environment may be multicolor, but it's still designed to encourage two-color decks, not so much a lot of splashing. Maybe if you're mostly black or mostly green, you could splash this, but three or more colors is harder. Especially when green alone already has Disenchant, and that kills a lot of what this card kills plus more expensive cards.

If there's a solid Planeswalker that only costs three or less out there (Tibalt?) then this would be amazing. It kind of already is-- I dont' see many Golgari decks passing up the opportunity to run it. But its ubiquity in the coming format will be dependent on the ubiquity of the Golgari-- it's only as good as the decks that can cast it, and I don't see it being all that worth a splash.

Constructed- 3.5
Casual- 4
Limited- 4
Multiplayer- 3.5


David Fanany

Player since 1995

Abrupt Decay
 
I'm not sure which is more disturbing: the fact that they're releasing so many things that are clearly engineered to be weapons against Snapcaster Mage, or the fact that it's been confirmed that Gatecrash won't have a Gruul member of the cycle despite the fact that that guild has both of the colors that are supposed to be the best at hosing Snapcaster Mage. (Yes, really. Look it up.) Actually, I think it's the fact that three of the members of that cycle are instants or sorceries, and that you can basically no longer beat Delver decks on the stack, and that Smother and Putrefy used to be ridiculous but now look kind of clunky, at least in competitive play.
 
Constructed: 4/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5


Paul

Welcome back readers todays card of the day is Abrupt Decay a chase rare and powerful removal option from the new set. In standard this removes all sorts of permanents and provides a way to deal with threats and can resolve against control decks it provides an immediate answear to various permanent types and provides and easy and efficient answer. In modern the amount of targets this card hits is increased and any card that can kill a Tarmogoyf and a Pyromancers Ascension is indeed powerful and versatility is the name of the game here. In legacy expect this card to see large amounts of play as the versatility is amazing and flashback with Snapcaster Mage is pretty solid. In casual and multiplayer it provides a versatile removal spell that falters late game as the threats increase making me wary of recommending this but the ability to kill anything in the early game is powerful enough this could see some play. In limited it’s a removal spell making it a high pick. Overall a powerful card that will see play in almost every format its legal in and is versatile and powerful.
 
Constructed: 4.5
Casual: 4.0
Limited: 4.0
Multiplayer: 3.5

Michael "Maikeruu" Pierno

Today's card of the day is Abrupt Decay which is a Black/Green instant that can't be countered by spells or abilities and destroys target nonland permanent with converted mana cost of three or less. This is a very nice source of removal in high speed formats and many decks with both colors will be running multiple copies.  Not being countered is very painful for Blue and overall a two mana removal that works on low cost planeswalkers, artifacts, enchantments, and creatures is a bargain.
 
In Limited there may not be as many viable targets with the slower format and higher mana curve, but the flexibility to work against nearly
any cheap threat makes it a must play for Golgari in Sealed.   As a rare
and removal this is an easy first choice in Booster that leads into a Black/Green build, but splashing for it if other packs offer different options is easily managed.
 
Constructed: 4.5
Casual: 4.5
Limited: 4.5
Multiplayer: 4.5

John
Shultis
Phoenix
Gaming

    Welcome to an exciting new week of card of the day reviews here at Pojo.com! This week we begin by looking at Abrupt Decay from Return to Ravnica. Abrupt Decay is a rare green and black instant that costs one green and one black mana. Abrupt Decay can't be countered by spells or abilities. Abrupt Decay destroys target nonland permanent with converted mana cost 4 or less. 

    Abrupt Decay is definitely one of those spells that you look twice at, shake your head for a moment before diving onto it and never letting go. So many good cards fall into the 3 mana or less category that to overlook being able to destroy them without fear of a dreaded counterspell is just ridiculous. Several of the decks making waves rely on those three mana or less cards. A Delver of Secrets for instance is a one mana, that when it is transformed is a zero mana. Two mana, dead. Fencing Ace, only two mana. And the list can go on to fill this whole article. Point is, it blows most of your troubles up. 

    Just such an amazing card that I could go on for three pages bragging about, but that wouldn't do Abrupt Decay justice. Here is Abrupt Decay's justice, abruptly. It is an awesome card, period. 
 
Limited: 5/5
Constructed: 5/5
Casual: 5/5
Multiplayer: 5/5


Copyrightę 1998-2012 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.