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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Assemble the Legion
Image from Wizards.com

Assemble the Legion
- Gatecrash

Reviewed April 8, 2013

Constructed: 3.25
Casual: 3.50
Limited: 4.25
Multiplayer: 3.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Assemble the Legion

It seems like a good card for a deck that wants to swarm with tokens. But that five mana cost? Most token swarm decks don't have that long to wait, nor do most Boros Aggro decks. Intangible Virtue makes this look awesome, but decks that run Intangible Virtue already won the turn this hits play. If this has a place, it's in Boros Control. Control decks are perfectly willing to take the time to build up incremental advantages and that's what this card does. You don't care if you lose a few tokens to bad blocks, because you can make more next turn. If you can just stall a game with this on the board, you can build up an army big enough to win. This is also great in a deck that runs board-wipe, since you'll be getting a horde of tokens with haste next turn and can thus recover from the wipe much faster.

It also looks good next to another Gatecrash enchantment, Five-Alarm Fire. With so many tokens swinging, you can get a free 5 damage pretty much every turn. Will Boros Control catch on? We shall see, I suppose.

Constructed- 3.5
Casual- 4
Limited- 4
Multiplayer- 4

Michael "Maikeruu" Pierno

Today's card of the day is Assemble the Legion which is a five mana Red and White that gains a muster counter each of your upkeeps then puts 1/1 tokens with Haste into play for each of those counters on it. This isn't exactly a bad card as it generates an increasing degree of threat each turn, but is a little too slow both in mana cost and building up for competitive formats.

In Limited this is a very effective card that is easily splashed in Red or White decks and obviously an automatic inclusion for Boros. In only two turns you get the value of the five mana and as the game continues the advantage drastically increases as it can either block entire offensives or be a one card alpha strike. The only real drawback is it being a bad topdeck by having no impact until the next turn, but that doesn't prevent it from being a first pick in Booster and well worth splashing in Sealed.

Constructed: 3.0
Casual: 3.0
Limited: 4.5
Multiplayer: 3.0


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