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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!


Image from Wizards.com

Giant Adephage
- Gatecrash

Reviewed January 18, 2013

Constructed: 2.60
Casual: 3.50
Limited: 4.10
Multiplayer: 3.63

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 


David Fanany

Player since 1995

Giant Adephage

When I first read this card's name, I really thought it was going to be a callback to Giant Solifuge. Of course, that was probably always unlikely, seeing as we're in the age of hexproof now, and I have no idea how you would begin to make a fair mana cost for a Giant Solifuge with hexproof. Instead, we have a variation on a slightly different theme, one which has perhaps even more fans. It reminds of Shadowmoor's Spawnwrithe, except much larger. While it's even easier to overwhelm someone with Giant Adephage than with its ancestor, at a certain point you have to ask if you just have enough 7/7 trampling creatures on the table. If you're the person for whom the answer is never "yes," and/or play a lot of multiplayer games where three 7/7 tramplers only deal with slightly fewer than two opponents, this is your go-to card. Otherwise, you may prefer a different option.

Constructed: 2/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5


Paul

Welcome back readers todays card of the day is an interesting green beastie. For seven mana you get a 7/7 trampling creature that must connect to multiply itself. The trample insures your opponent cannot chump block it all day and instead must block carefully to stop this creature from spawning more of itself. In standard this is expensive and doesn’t have an immediate effect when it comes into play making it horrible by modern creature analysis, the fact it gets run over by the commonly played Detention Sphere is another strike against it even if you make multiple copies. In modern, legacy and vintage this card doesn’t do enough to make it a worthwhile inclusion. In casual and multiplayer this card can be populated once you make a dent and can get out of control quickly prompting your opponents to answer these creatures or die. In limited it’s a solid powerful card. Overall a somewhat boring card that can be abused with populate and is more likely to see casual play.
 
Constructed: 1.5
Casual: 2.5
Limited: 3.0
Multiplayer: 3.0

Michael "Maikeruu" Pierno

Today's card of the day is Giant Adephage which is a seven mana Green
7/7 with Trample that puts a copy of itself into play whenever it deals combat damage to an player.  This is a powerful card even without support and can be accelerated out enough to be at least potentially competitive.  Overall the cost and lack of speed for the initial and subsequent attacks will likely keep it from seeing much play, but it might make a surprise appearance in certain builds as a finisher.
 
In Limited this should win nearly any game in which it attacks as multiple 7/7 creatures with Trample that replicate demand either mass removal or other responses that are few and far between in the format. 
The two Green in the cost is easily managed for any of the half Green guilds and it is an easy first pick in Booster and inclusion for Sealed.
 
Constructed: 3.5
Casual: 3.5
Limited: 4.5
Multiplayer: 3.5

John
Shultis
Phoenix
Gaming

      Welcome to the Pojo.com card of the day section. We close out the first week of Gatecrash reviews by looking at Giant Adephage. Giant Adephage is a mythic rare green creature insect that costs five generic mana and two green mana and is a 7/7. Giant Adephage has trample and says whenever Giant Adephage deals combat damage to a player, put a token onto the battlefield that is a copy of Giant Adephage. 

     Giant Adephage has a ton of potential. At seven mana, people more or less may over look it. Perhaps that would be a good thing, since it is something other people would love to play. For your seven mana, you gain a 7/7 that has trample. That in itself is halfway decent. But now add in the Giant Adephage's other ability. Should it deal combat damage to a player, you get another Giant Adephage. Now there are two. And then that could double down again, and get two more. This is obviously going to be a huge target when it hits the board. And perhaps it never serves it's purpose. But causing your opponent to commit multiple blockers in the end could be a difference maker anyways. 

     I really like this card, and am sure it is among the cards that will quickly find a home in modern Reanimator decks. 
 
Limited: 4/5
Constructed: 4/5
Casual: 4/5
Multiplayer: 4/5


Scott
Gerhardt
Host, The Gamer's Dom

Giant Adephage
In sealed it's a total bomb that should win you the game.  Get it through once and it's over FAST.   In draft, I don't like 7 mana, but I'm still playing him because I know he could break a late stalemate.  In constructed I just don't see him don't anything significant.  The Timmy in me REALLY wants to see him be dominant, but 7 drops need to win you games, and in constructed he falls short of that mark.  

Limited:  5  
Constructed:  2


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