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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Academy Raider
Image from Wizards.com

 Academy Raider
- M14

Reviewed Aug 2, 2013

Constructed: 2.10
Casual: 2.30
Limited: 2.80
Multiplayer: 2.40

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Academy Raider

The latest in Red's newest shtick-- burning through your deck. Attack successfully, and you get to pitch the worst card in your hand to get a random top card in return. If there's a card in your hand you don't need right now, it's usually worth it to pitch that card and hope for one that's more relevant to the current game state. This is a hard lesson for TCG neophytes to learn. You put that card in your deck because you want to play it. What will you do later, when the time is right to play it and you discarded it? That may happen, or it may not. But if your hand is full of cards you can't or don't want to play now, you may not get a chance to play them later, as your opponent's plays knock you out of the game.

The damage that the Raider does to your opponent as he enables you to filter your hand isn't much, and it doesn't take a lot to kill a 1/1, but Intimidate will usually let him sneak through at least once or twice. By that time, you should have at least found a better card to play.

Constructed- 2
Casual- 2
Limited- 2.5
Multiplayer- 2.5

David Fanany

Player since 1995

Academy Raider

I love how we now have a "draw a card"-type saboteur ability in almost every color now, with different concepts for almost every one. This is the first in mono-red, and at first glance, it's perhaps difficult to see where it will fit in. It's not quite efficient enough or fast enough to be in the most aggressive red decks, and the slower sorts of red decks can switch to more expensive options in a secondary color and/or have a very different type of game plan. Still, the effect is quite appealing in itself - just a couple of hits will improve your hand and/or graveyard greatly - and it's definitely worth trying out somewhere.

Constructed: 2/5
Casual: 2/5
Limited: 3/5
Multiplayer: 2/5


Paul

Welcome back readers todays card of the day is an interesting red looter that has little chance of seeing play outside of limited. The body on this creature is somewhat frail but the mana cost of three is killing it as it becomes outclassed easily and merely filters too slowly to benefit any competitive decks in standard and other formats as well. In casual and multiplayer this is a decent red looter it has relevant creature types and provides filtering in a color often lacking it, also this triggering madness is relevant for red decks utilizing those cards. In limited its a solid guy who can draw into your more powerful spells and can hold equipment and enchantments and become a serious threat on its own. Overall a card strictly for limited which has some casual potential as well.

Constructed: 1.5
Casual: 2.0
Limited: 2.5
Multiplayer: 2.0

Michael "Maikeruu" Pierno

Today's card of the day is Academy Raider which is a three mana Red 1/1 with Intimidate and whenever it deals combat damage to a player you may discard a card and then draw a card. This is not a great card in and of itself as a 1/1 for three plus the order of discard then draw being weaker than the opposite order. Supported with cards that benefit from being discarded or power enhancements can work more reliably with less inefficient cards. With multiple other options available costing the same or less mana and the mediocre benefit of the effect this is not a card that is likely to see much play in any format.

In Limited the evasion is okay and the hand adjustment can be useful at times, but many other creatures in the set offer more for a similar or lower cost. Finding a slot for this is probably not worth the effort when cards like Dragon Hatchling are available at the common level. In Booster this is safe to pass until it is the only on color or viable card left in the pack and in Sealed it is generally best to sidedeck it, even if Red is your primary color.

Constructed: 2.0
Casual: 2.0
Limited: 2.0
Multiplayer: 2.0


Franky
Green

The first rare I ever pulled was a Blistering Firecat and ever since I’ve been a big fan of sneaky red creatures. Academy Raiders may not have very much power or toughness, but you should be afraid of his key word: intimidate (boo!)
This card is surprisingly good in draft if you look at his fellow competitors Of the fourteen red common or uncommon creatures in m14 he will trade with four of them if he is blocked. His ability to cycle through your deck if you connect is very useful and it’s a great way to get rid of extra lands in your hand. At last Friday’s draft I had some great synergy with him, Shock, Hive Stirrings, and Elixir of Immortality.

Constructed: 3 (too mana costly for Boros)
Casual: 3.5 (Reminds me of Kamahl Pit Fighter on the card Book Burning, good times, gooood times)
Limited: 4 (cycle through dead draws)
Multiplayer: 3.5 (greater chances for someone to be unable to block)


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