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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!


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Xenagos, God of Revels
- Born of the Gods

Reviewed January 29, 2014

Constructed: 3.67
Casual: 4.42
Limited: 4.38
Multiplayer: 4.00

Ratings are based on a 1 to 5 scale:
1 being the worst.  3 - average.  5 is the highest rating

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Card of the Day Reviews 

BMoor

Xenagos, God of Revels

I'm a little disappointed that the R/G god doesn't have the most impressive physical stats. Even Nylea's 6/6 for 3G is only just barely the biggest of all Theros's gods. I suppose Xenagos makes up for that by pumping up other creatures. Still, Xenagos is all but useless without some other creatures around to pump up-- a fitting weakness for the God of Partying. And it's not like red and green are at any shortage of creatures to use the ability on-- a solid Gruul deck would love such an ability. Amusingly, Rubblebelt Raiders will make Xenagos a creature all by itself-- if you control both, your devotion to red is four, and to green is four, and the Raiders definitely wants to be the target of an ability like Xenagos's. A new aggro deck in the making? Or just a suggestion for the inevitable Xenagos Commander deck?

Constructed- 3.5
Casual- 4.75
Limited- 4.5
Multiplayer- 4.5


David Fanany

Player since 1995

Xenagos, God of Revels
 
I'd just like to say up front that I really don't like that even with all the "reforms" of recent years, they still haven't figured out a way to forbid someone from controlling both a legendary creature and the planeswalker version. I suggest that we start referring to Xenagos and Venser as "Schrodinger planeswalkers", because their sparks are simultaneously ignited and dormant. On the flip side, it is rather interesting that Xenagos' non-planeswalker form is, from the point of view of lore, more powerful than his planeswalker form.
 
In gameplay, the God of Revels is not too bad either. Five mana is well and truly a midgame card, but when you can get a huge Berserk effect the same turn you cast him, it will sometimes turn out to be the last turn. Every turn after that is just gravy, really. The only question I have is that when Xenagos is set up to make creatures ridiculous, and when you're playing lots of other creatures for him to make ridiculous, how often will his ability to become a creature himself be relevant? 
 
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Xenagos, God of Revels which is a five mana Red and Green Legendary enchantment with Indestructible that becomes a 6/5 creature if your devotion to Red and Green is seven or higher.  At the beginning of combat on your turn another target creature you control gains Haste and +X/+X where X is equal to their power.  The last effect combines well with power boosting before the combat step, particularly if that creature has Trample or other offensive advantages like Firebreathing or Double Strike.  The seven devotion is a drawback that can be worked around somewhat in the design stages and even without the 6/5 body the +X/+X every turn can be used as a game ending strategy. 

Overall the mana cost puts this at the top end of a non-acceleration build's curve, but the potential of the effect is enough to make it a standout across formats including competitively.
 
In Limited the multicolor aspect is the main drawback, locking you in to at least splashing one or the other into your stronger pool, but the god cards are too powerful to sideboard in most cases and this is an easy first pick in Booster.  In Sealed this should be worked into a deck whenever possible, barring both the Red and Green pools being truly unplayable.
 
Constructed: 4.5
Casual: 4.5
Limited: 4.5
Multiplayer: 4.5


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