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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Dictate of Kruphix
Image from Wizards.com

 Dictate of Kruphix
- Journey into Nyx

Reviewed May 5, 2014

Constructed: 2.75
Casual: 4.00
Limited: 2.82
Multiplayer: 3.40

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 

BMoor

Dictate of Kruphix

Symmetrical draw is great in multiplayer, where it's a good political tool. Nobody wants to single out the guy who's giving them extra cards! The traditional trouble with them is that they hit play on your own turn, which means your opponents get first crack at using what they draw-- and if somebody's extra draw was a Disenchant, they all got an extra card and you didn't. The flash on this card solves that issue handily, making it a good addition to any "group hug" style deck. You could even flash it in during someone else's step, if you wanted to curry favor with a specific other opponent by giving them first draw.

Constructed- 2
Casual- 4
Limited- 2.5
Multiplayer- 4.25


David Fanany

Player since 1995

Dictate of Kruphix

The cynic in me suspects this was an attempt to address the "flaw" in Howling Mine that was never actually a flaw, where people fear that their opponent will get to draw first and then Disenchant the Mine before the next upkeep. Of course, that cynic also points out that someone can just let the Dictate resolve and still Disenchant it during their end step or whenever you cast it. But don't let that get you down. This effect is always popular and often imitated for a very good reason - it lets you play political games at multiplayer tables and is very exploitable everywhere.

Constructed: 3/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5

Michael "Maikeruu" Pierno

Today's card of the day is Dictate of Kruphix which is a three mana Blue enchantment with Flash that has each player draw an extra card at the beginning of their draw step. This is Howling Mine for Blue with the option of giving you first draw instead of an opponent while still leaving mana available for a counter during opposing turns. Overall this will be a popular card for Casual decks based on milling or draw triggered effects, but is less likely to appear competitively as it still benefits an opponent most of the time.

In Limited this is a very risky card even if it gives you the advantage first as it can provide an opponent with a save or win condition during stalemates, when behind, or even if used to try and draw into your own needed cards. The loss of a card and giving an opponent draws is too much of a penalty when the format doesn't allow fully supporting the effect. Barring a Blue/Black milling theme this is likely best passed on in Booster and left in the sidedeck for Sealed.

For Multiplayer the deck can be designed for this effect and opponents are usually less likely to want to remove it or the player controlling it. However, the one card gained each turn can be difficult to benefit from when every other player is also receiving additional resources.

Constructed: 3.0
Casual: 3.5
Limited: 2.0
Multiplayer: 2.5

Mattedesa

Deck Garage

Dictate of Kruphix

With the exception of a couple crazy decks, Howling Mine has pretty much been a casual paradise. Casual player like games where lots of stuff happens, and more stuff happens when you draw a bunch of cards. Why don’t competitive players like it? It helps the opponent as much as you. In fact, they benefit from it first, since you play it on your turn and they have a draw step again before you do.

Will Dictate of Kruphix, with it’s Flash ability allowing it to be played on the opponent’s turn, be enough of an improvement where competitive players will want it in their decks? Possibly. Control decks will have more chances to draw their counterspells or removal. Will getting to draw first be enough of a leg up? My early impression is that this will still be mostly a casual card, but I’ll be glad to be proved wrong.

Multiplayer games will have this card on the table often. The player with Howling Mine or Dictate of Kruphix becomes a friend to everyone, since it helps all players. It’s a big political piece - make everyone like you until you find a way to use all the extra cards you’ve drawn to do some crazy combo. At the same time, if you’re in a free-for-all game, ALL your opponents get to draw an extra card, and you only get one. That could be 3, 4 or more cards to each extra card you get. Is it worth it? It depends on whether your goal is to win at all costs, or simply do fun stuff and have a good time.

Constructed: 2.5
Casual: 5
Limited: 3.5
Multiplayer: 3.5


Michael Sokolowski

Dictate of Kruphix is a fun card to play with a lot of potential, even if it isn't really for everybody.

Strategy-wise, it's neat that this card has flash, otherwise it'd basically just be a Howling Mine. But people played Howling Mine, heck some people still play it! This card ditches the tap-it-before-your-opponent's-turn shenanigans and instead lets you play it on your opponent's end step, thus ensuring that you get the first extra draw.

...And then what?

Well, it very much depends on what kind of deck you have. This isn't really a card you can throw into any old deck and expect winning results. You have to find some way to ensure it helps you more than it will help your opponent. What are some good ways to do that? Well cards like this are exceptionally good in any kind of combo deck, where it doesn't so much matter if your opponent draws an extra land or attacking creature so long as you get your super powerful instawin combo.

Another thing to do is find cards that synergize with either you drawing extra cards, your opponent drawing lots of cards, or both. And there are a lot of cards that do this. Everything from Archmage Ascension to Consecrated Sphinx to Spiteful Visions to Underworld Dreams to Lorescale Coatl. Some will work better in a deck with Dictate of Kruphix than others.

Overall, is this a good card? Sort of. It has the same problem with other potentially good cards in that it's a double edged sword. It CAN help you win, but it can also potentially help your opponent win more than you. It depends on your deck and what you draw. If you do choose to use this, I've got one word for you: scry. Scry will help you tilt the odds more in your favour.

Also try playing this in multiplayer. You'll instantly become everyone's best friend!*

*Results not guaranteed.

Constructed: 3
Casual: 3.5
Limited: 3
Multiplayer: 3.5


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