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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Whirler Rogue
Image from Wizards.com

 Whirler Rogue
- Origins

Reviewed Aug. 5, 2015

Constructed: 3.50
Casual: 3.67
Limited: 3.33
Multiplayer: 3.33
Commander [EDH]: 3.25 

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 


David Fanany

Player since 1995

Whirler Rogue
 
This card was obviously designed with Origins' Thopter mini-tribe at the front of the designer's mind, but I think it's worth pausing to appreciate how it works with other artifact archetypes as well. Darksteel Colossus, Inkwell Leviathan, and Arcbound Ravager really don't need any help, but imagine this creature in, say, an aggressive deck for a casual setting that makes use of Salvage Slasher or Lurebound Scarecrow. It's easy to overlook effects like this until some jokester shows up with a Wall tribal deck.
 
Constructed: 2/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5
EDH/Commander: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Whirler Rogue which is a four mana 2/2 Blue that puts two 1/1 Flying tokens into play and can tap two artifacts to make a creature unblockable until end of turn.  This is fairly efficient at four mana and the effect can be used both immediately and possibly more than once with other artifacts.  It does benefit from additional low cost artifact production and something worthwhile to make unblockable, with Juggernaut being one possible choice in Standard. 
Overall a solid card that can support a deck, but may see some competitive play with a Blue/Artifact theme built around it.
 
In Limited this offers three creatures for four mana and a notable win condition that can bypass nearly any stalemate scenario which gives it a high value when designing in Sealed.  In a weak rare pack this should be picked first in Booster even with the double Blue mana cost and really has nothing holding it back from being at least a minor threat at any stage of the game.  With anything in the middle range of power this forces the opponent far into the defensive as they have to deal with either the Whirler, the unblockable target, or the artifacts being tapped.  While this does make the situation easy to disrupt there is little cost in maintaining it and rebuilding is possible even in the format.
 
Constructed: 4.0
Casual: 4.0
Limited: 4.5
Multiplayer: 4.0


Armuun
Whirler Rogue
 
So, continuing with the U/R thopter theme, an interesting little creature that in a way gives you 4 power for 4 mana, plus the tap 2 artifacts to give unblockable to a creature. I've seen a lot more wasteful ways to grant an unblockable hit, so there's definite value here. Gives new life to howling mine. That's pretty killer in my book. play 2 mines, tap both each turn to give something hefty unblockable and draw 3 cards a turn. yeah, I like this card.
 
Constructed: 4.5
Casual: 4
Limited: 2.5
Multiplayer: 3
EDH: 3.5

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