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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Atarka, World Render
Image from Wizards.com

 Atarka, World Render
- Fate Reforged

Reviewed Feb. 26, 2015

Constructed: 4.0
Casual: 4.5
Limited: 4.8
Multiplayer: 4.0

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 


David Fanany

Player since 1995

Atarka, World Render
 
Double strike and trample is an absolutely devastating combination - technically, this card kills in two uninterrupted attacks, just like a Darksteel Colossus. That alone would make Atarka worthy of deck space . . . well, basically anywhere, but like the other legendary dragons in Fate Reforged, she hints at more frightening things to come. Her colors make her the most immediately applicable, as things like Chameleon Colossus and Dragonshift become absolutely ridiculous with her around. And, as with the legendary dragons we looked at the other week, I strongly recommend searching the next set for the dragons in their colors that are no doubt coming. I have a feeling there's going to be a firestorm - and we won't have to wait six seasons or a thousand pages!
 
Constructed: 4/5
Casual: 4/5
Limited: 5/5
Multiplayer: 4/5
Michael "Maikeruu" Pierno

Today's card of the day is Atarka, World Render which is a Legendary seven mana Red and Green 6/4 with Flying, Trample, and whenever a dragon under your control attacks it gains Double Strike until end of turn.
This is a little high in mana cost, but is devastating offensively with Double Strike and Trample ensuring that damage will hit the opponent.
The lack of Haste is the biggest issue, so a deck that offers support of external Haste, power increasing effects, and preferably some additional dragons can be quite viable in Casual, Multiplayer, or even Commander with this as a finisher. The mana cost and lack of Haste makes it a bit too slow for Competitive, even with the raw power it can generate and it is likely only going to see play in other settings.

In Limited this is a clear first pick in Booster that should dominate any game it which it sees play. Twelve damage attached to combat priority, evasion, and Trample is as good as it gets and this can not be reasonably passed. If this is in the Sealed pool it forces the colors, even if splashed, as it is just top of the line power that has no real drawback. As in Constructed formats the same support is beneficial, but is not necessary if unavailable as it should win or be close enough without any additional help.

Constructed: 4.0
Casual: 4.5
Limited: 5.0
Multiplayer: 4.5

Mattedesa

Deck Garage
Atarka, World Render
 
This is a flippin' 6/4 double striking, flying, trampling dragon! If you happen to have any other dragons, they get double strike, too! What's not to like?
 
Oh, yeah - the seven casting cost. Seven is the line where a card better be pretty groundbreaking to justify playing it. But, the World Render is a 6/4 DOUBLE STRIKING, FLYING, TRAMPLING DRAGON! Isn't that good enough? Possibly. If your opponent doesn't have a quick way to deal with this, it's at least 12 points of damage coming to them through the air, and that's a pretty quick clock. It's also green which is the color of mana acceleration. 
 
Beyond having enough mana to cast a seven drop, the second concern with costing so much is how devastating it can be when someone destroys it before you can use it. With double strike, it's not going to be easy to kill in combat, so it has that going for it, and the four toughness keeps it away from Lighting Strike and Bile Blight, but lots of other kill spells can take it out for much less than 7 mana. 
 
I can see some potential for this being good, but it's far from a sure thing. I'm considering throwing one in my Green devotion deck that splashes red. It's going to be fun to play Xenagos, the Reveler one turn, then Atarka the next and attack with a 12/10 HASTY, double striking, flying, trampler! How's that for a surprise?
 
In casual, it's a dragon. It's going to be popular. In draft, it's a bomb. In multiplayer, it's going to have a huge target on its back, so it probably won't last long.
 
Constructed: 4.0
Casual: 5.0
Limited: 4.5
Multiplayer: 3.5

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