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Magic
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Blaze of Destruction and Fury from the Deep Structure Deck
Spoilers
Number - Name
Attribute/Type/Level/ATK/DEF
Effect or Text
Quantity
SD3-EN001Infernal Flame Emperor Fire/Pyro/9/2700/1600 This card cannot be Special Summoned. When this card is Tributed Summoned successfully, you can remove from play up to 5 FIRE monsters in your Graveyard. Destroy a number of Spell or Trap cards on the field equal to the number of cards remove from play by this effect. Ultra Rare SD3-EN002 Great Angus
Fire/Beast/4/1800/600
“A very violent beast, it is always berserk. People say that they have never seen it silent.” SD3-EN003 Blazing Inpachi
Fire/Pyro/4/1850/0
"A wicked wooden spirit now burning in flames. Its fire attack is powerful, but it will soon be nothing but ashes." SD3-EN004 UFO Turtle
Fire/Machine/4/1400/1200
Effect: When this card is sent to the
graveyard as a result of battle,
you can Special Summon 1 FIRE monster
with an attack of 1500 or less in
face-up Attack Position from your deck.
Then shuffle your deck.
NOTE: There are 3 copies of this card in
this structure deck.
SD3-EN005 Little Chimera
Fire/Beast/2/600/650
Effect: As long as this card is face-up
on the field, increase the ATK of
all FIRE monsters by 500 points and
decrease the ATK of all WATER monsters
by 400 points.
SD3-EN006 Inferno
Fire/Pyro/4/1100/1900
Effect: This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing 1 FIRE monster in your Graveyard from play. When this card destroys your opponent's monster and sends it to the Graveyard as a result of battle, inflict 1500 points of damage to your opponent's Life Points.
NOTE: There are 2 copies of this card in
this structure deck.
SD3-EN007 Molten Zombie
Fire/Pyro/4/1600/400
Effect: When this card is Special Summoned from the Graveyard, the controller of this card draws 1 card. SD3-EN008 Solar Flare Dragon
Fire/Pyro/4/1500/1000
Effect: This card cannot be attacked if
there is another Pyre-Type monster on
your side of the field. This card
inflicts 500 points of damage to your
opponent's Life Points during the End
Phase of your turn.
NOTE: There are 2 copies of this card in
this structure deck.
SD3-EN009 Ultimate Baseball Kid
Fire/Warrior/3/500/1000
Effect: Increase the ATK of this card by 1000 points for each FIRE monster on the field other than this card. Send a FIRE monster other than this card to the Graveyard to inflict 500 points of damage to your opponent’s Life Points.
NOTE: There are 2 copies of this card in
this structure deck.
SD3-EN010 Raging Flame Sprite
Fire/Pyro/3/100/200
Effect: This card can attack your opponent's Life Points directly. Each time this card successfully attacks directly, increase the ATK of this card by 1000 points. SD3-EN011 Thestalos Firestorm Monarch
Fire/Pyro/6/2400/1000
Effect: When this card is Tribute Summoned successfully, randomly discard 1 card from your opponent's hand to the Graveyard. If the discarded card was a Monster Card, inflict damage to your opponent's Life Points equal to the Level of the monster x 100 points. SD3-EN012 Gaia Soul - The Combustible Collective
Fire/Pyro/4/2000/0
Effect: You can tribute up to 2 Pyro-Type Monsters on your side of the field. If you do this, increase the ATK of this monster by the number of Tributed monsters x 1000 points. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points. Destroy this card during the End Phase. SD3-EN013 Fox Fire
Fire/Pyro/2/300/200
Effect: During the End Phase of a turn when this face-up card was destroyed as a result of battle, Special Summon this card from the Graveyard to your side of the field. This card cannot be Tributed for a Tribute Summon. SD3-EN014 Snatch Steal
Spell/Equip
Take control of a monster on your
opponent's side of the field that is
equipped with this card. Increase your
opponent's Life Points by 1000 points
during each of his/her Standby Phases.
SD3-EN015 Mystical Space Typhoon
Spell/Quick-Play
Destroy 1 Spell or Trap Card on the field. SD3-EN016 Molten Destruction
Spell/Field
Increases the ATK of all FIRE monsters
by 500 points and decreases their DEF by
400 points.
NOTE: There are 2 copies of this card in
this structure deck.
SD3-EN017 Nobleman of Crossout
Spell/Normal
Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must check their respective Decks and remove all monsters of the same name from play. Then shuffle the Decks. SD3-EN018 Premature Burial
Spell/Equip
Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster. SD3-EN019 Pot of Greed
Spell/Normal
Draw 2 cards from your Deck. SD3-EN020 Tribute to the Doomed
Spell/Normal
Discard 1 card from your hand. Select 1
monster and destroy it.
SD3-EN021 Heavy Storm
Spell/Normal
Destroy all Spell and Trap Cards on the field. SD3-EN022 Dark Room of Nightmare
Spell/Continuous
Each time
damage, except Battler Danage, is
inflicted to your opponent's Life
Points, inflict 300 points of damage to
your opponent's Life Points. This card's
effect is not applied to the effect of
"Dark Room of Nightmare".
SD3-EN023 Reload
Spell/Quick-Play
Add your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your deck. SD3-EN024 Level Limit - Area B
Spell/Continuous
All face-up Level 4 or higher monsters
on the field are changed to Defense
Position and remain in Defense Position
as long as this card is active.
SD3-EN025 Necklace of Command
Spell/Equip
When a monster on your side of the field equipped with this card is destroyed as a result of battle, and this card is sent to the Graveyard, select and activate 1 of the following effects: - Draw 1 card from your deck. - Randomly discard 1 card from your opponent's hand to the Graveyard. SD3-EN026 Meteor of Destruction
Spell/Normal
Inflict 1000 points of Damage to your
opponent's life Points. You cannot
Activate this card if your opponent's
life points are 3000 or less.
SD3-EN027 Dust Tornado
Trap/Normal
Destroy 1 Spell or Trap Card on your
opponent’s side of the field. You can
then Set 1 Spell or Trap Card from your
hand.
NOTE: There are 2 copies of this card in
this structure deck.
SD3-EN028 Call of the Haunted
Trap/Continuous
Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card. SD3-EN029 Jar of Greed
Trap/Normal
Draw 1 card from your Deck.
SD3-EN030 Spell Shield Type-8
Trap/Counter
Select and activate 1 of the
following effects:
- Negate the activation and the
effect of a Spell Card that targets
1 monster on the field and destroy
the Spell Card.
- Send 1 Spell Card from your hand
to the Graveyard to negate the
activation and the effect of a Spell
Card and destroy it.
SD3-EN031 Backfire
Trap/Continuous
When a FIRE monster on your side of the
field is destroyed and sent to the
graveyard, inflict 500 points of damage
to your opponent's Life Points.
NOTE: There are 2 copies of this card in
this structure deck.
Fury from the Deep
SD4-EN001 Ocean Dragon Lord - Neo
Daedalus
Water/Sea Serpent/8/2900/1600 This card cannot be Normal Summon or Set. This card cannot be Special Summoned except by Tributing 1 "Levia-Dragon - Daedalus" on your side of the field. Send "Umi" on your side of the field to the Graveyard to send all cards in both players' hands and on the field to the Graveyard, except this card. Ultra Rare SD4-EN002 7-Colored Fish
Water/Fish/4/1800/800
"A rare rainbow fish that has never been
caught by mortal man."
SD4-EN003 Sea Serpent Warrior of Darkness
Water/Sea Serpent/4/1800/1500
"A warrior who defends the world of the
Sea of Darkness. He prides himself on
his fighting prowess both on the ground
and, of coarse, in the water."
SD4-EN004 Space Manbow
Water/Fish/4/1700/1000
"A Space Mambo floating in the vast
universe. This living relic was found in
the realm of a super civilization
Alphard 4."
SD4-EN005 Mother Grizzly
Water/Beast-Warrior/4/1400/1000
Effect: When this card is sent to the
Graveyard as a result of battle you can
Special Summon 1 WATER monster with an
ATK of 1500 or less in face-up Attack
Position from your Deck. The shuffle
your Deck.
NOTE: There are 3 copies of this card in
this structure deck.
SD4-EN006 Star Boy
Water/Aqua/2/550/500
Effect: As long as this card remains
face-up on the field, increase the ATK
of all WATER monster by 500 points and
decrease the ATK of all FIRE monsters by
400 points.
SD4-EN007 Tribe Infection Virus
Water/Aqua/4/1600/1000
Effect: Discard 1 card from your hand
and declare 1 Type of monster. Destroy
all face-up monsters of the declared
Type on the field.
SD4-EN008 Fenrir
Water/Beast/4/1400/1200
Effect: This card cannot be Normal
Summoned or Set. This card can only be
Special Summoned by removing 2 WATER
monsters in your Graveyard from play.
When this card destroys an opponent's
monster as a result of battle, your
opponent skips his/her next Draw Phase.
NOTE: There are 2 copies of this card in
this structure deck.
SD4-EN009 Amphibious Bugroth MK-3
Water/Machine/4/1500/1300
Effect: As long as "Umi" remains face-up
on the field, this card can attack your
opponent's Life Points directly.
SD4-EN010 Leviadragon - Daedulus Water/Sea-Serpent/7/2600/1500
Effect: Send "Umi" on your side of the
field to the Graveyard to destroy all
cards on the field except this card.
SD4-EN011 Mermaid Knight
Water/Aqua/4/1500/700
Effect: As long as "Umi" remains face-up
on the field, this card can attack twice
during the same Battle Phase.
SD4-EN012 Mobius the Frost Monarch
Water/Aqua/6/2400/1000
Effect: When this card is Tribute
Summoned successfully, you can destroy
up to 2 Spell or Trap cards on the
field.
SD4-EN013 Unshaven Angler
Water/Fish/4/1500/1600
Effect: If you Tribute Summon a WATER
monster, you can treat this 1 monster as
2 Tribute Monster for the Tribute
Summon.
SD4-EN014 Creeping Doom Manta
Water/Fish/3/1300/1200
Effect: When this card is Normal
Summoned successfully, no Trap Cards can
be activated.
SD4-EN015 Snatch Steal
Spell/Equip
Take control of one of your opponent's
face-up monsters. Your opponent gains
1000 Life Points at each of his/her
Standby Phases.
SD4-EN016 Mystical Space Typhoon Spell/Quick-Play Destroy 1 Spell or Trap Card on the field.
SD4-EN017 Premature Burial
Spell/Equip
Pay 800 Life Points. Select 1 monster from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, destroy the equipped monster. SD4-EN018 Pot of Greed
Spell/Normal
Draw 2 cards from your Deck. SD4-EN019 Heavy Storm
Spell/Normal
Destroy all Spell and Trap Cards on the field. SD4-EN020 A Legendary Ocean
Spell/Field
This card's name is treated as "Umi".
Downgrade all WATER monsters in both
player's hands and on the field by 1
Level. Increases the ATK and DEF of all
WATER monsters by 200 points.
NOTE: There are 3 copies of this card in
this structure deck.
SD4-EN021 Creature Swap
Spell/Normal
Both players select 1 monster from their
respective sides of the field and switch
control of those monsters with each
other. The selected monsters cannot
change their battle positions this turn.
SD4-EN022 Reload
Spell/Quick-Play
Add your hand to your Deck and shuffle it. Then draw the same number of cards that you added to your deck.
NOTE: There are 2 copies of this card in
this structure deck.
SD4-EN023 Salvage
Spell/Normal
Add 2 WATER monsters with an ATK of 1500
or less each in your Graveyard to your
hand.
NOTE: There are 2 copies of this card in
this structure deck.
SD4-EN024 Hammer Shot
Spell/Normal
Destroy 1 face-up Attack Position
monster with the highest ATK on the
field.
SD4-EN025 Big Wave Small Wave
Spell/Normal
Destroy all face-up WATER monsters on
your side of the field. Then you can
Special Summon WATER monsters from your
hand up to the same number of monsters
destroyed by this effect.
SD4-EN026 Dust Tornado
Trap/Normal
Destroy 1 spell or Trap Card on your
opponent’s side of the field. You
can then Set 1 Spell or Trap Card
from your hand.
SD4-EN027 Call of the Haunted
Trap/Continuous
Select 1 monster from your Graveyard and Special Summon it in face-up Attack Position. When this card is removed from the field, destroy the monster. When the monster is destroyed, destroy this card. SD4-EN028 Gravity Bind
Trap/Continuous
All Level 4 or higher monsters on the
field cannot attack.
SD4-EN029 Torando Wall
Trap/Continuous
This card can only be activated when "Umi"
is active on the field. As long as "Umi"
remains face-up on the field any damage
from attacking monsters to your Life
Points becomes 0. When "Umi" is removed
from the field, this card is also
destroyed.
SD4-EN030 Torrential Tribute
Trap/Normal
You can only activate this card when a
monster is Normal Summoned, Flip
Summoned, or Special Summoned. Destroy
all monsters on the field.
SD4-EN031 Spell Shield Type-8
Trap/Counter
Select and activate 1 of the following
effects:
- Negate the activation and the effect
of a Spell Card that targets 1 monster
on the field and destroy the Spell Card.
- Send 1 Spell Card from your hand to
the Graveyard to negate the activation
and the effect of a Spell Card and
destroy it.
SD4-EN032 Xing-Zhen-Hu
Trap/Continuous
Select 2 Set Spell or Trap Cards on the
field and activate this card. As long as
this card remains on the field the
selected Spell or Trap Cards cannot be
activated.
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